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Author |
Thread Statistics | Show CCP posts - 32 post(s) |
Johan Toralen
Clockwork X3
91
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Posted - 2013.06.10 13:01:00 -
[1] - Quote
Lea Severy wrote: and most importantly it should include as many people as possible.
You wouldn't say that if it was your niche of the game that was suddenly overrun by low skilled farmers ruining your income and the enjoyment that you got from doing an activity in the past.
And i have to disagree with you also when you say CCP thought this through. Obviously they haven't. Granted i myself was naive to think it wouldn't be so bad but then i don't get paid for developing this game nor have the experience of doing so for 10 years or get help from a professional economist to figure things out. A lot more people fight now over the same sparse ressources. Had they thought this through then an adequate amount of new ressources had been added to account for the number of new players doing it. The spatial atunments and a couple bpc's don't cut it. |
Johan Toralen
Clockwork X3
92
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Posted - 2013.06.10 13:43:00 -
[2] - Quote
Whim Aqayn wrote:To those complaining about exploration being overrun by new players, what the **** are you still doing in high-sec?
Think all these t2 salvage parts flooding the market come from hisec? You must have missed the part where rats have been removed from the sites. It's easy now to farm nullsec sites in disposable frigs for low skilled players and with not much risk. And plenty do just that. |
Johan Toralen
Clockwork X3
92
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Posted - 2013.06.10 15:36:00 -
[3] - Quote
Whim Aqayn wrote:And what exactly is stopping you from shooting them?
I don't think you have grasped the situation and you are completely missing the point.
Before Odyssey you had to run the sites in t2 or t3 cruisers and deal with rats. Now you can run the sites in cheap, disposable and hard to catch frigs with low skill char. Scan down the sites in easy mode due to the new probing system. No tank and dps necessary. Someone comes into the system or on dscan? Just cloak up or warp out. On to the next system keep on farming.
The occasional loss from gate camp or whatever will not hurt much and it's not gonna fix the market situation. Who gives a **** about their frig when it pays off from a single site? And what would i gain from fitting my ship for pvp and fast lock time, wasting my time trying to hunt down those frigs when i'm way better off farming the sites myself?
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Johan Toralen
Clockwork X3
92
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Posted - 2013.06.10 17:05:00 -
[4] - Quote
Lea Severy wrote:And about the "low skilled farmers" you mentioned: why would they ruin the joy of your activity? There are plenty of sites in EvE, if you get out of highsec, you won't be interrupted very often doing them in low or null. Yes, this change may have an impact on ones income compared to pre-odyssey, but there are many more variables to that, e.g. everyone wanting to check out the new mechanics. Just be patient, the market always reacts very strongly the first days after an expansion has been released. I for one get a load of valuable items and they sell for a good price, can't see a reason to complain about the income.
Decent income from the sites = joy. Reward for risk = joy. Finding stuff that isn't served on a silver platter to everyone and his dog = joy. I'm not saying profession sites was this super exciting, dangerous thing to do before but any risk is almost eliminated now. You must be really stupid or sleepy to get caught and even then you only lose a cheap ship. It's not gonna set you back financialy or make you reconsider the risk you're willing to take.
You say yourself you will not get interrupted much in null. That's true. Everyone who still does it in hisec or low sec at this point is stupid. This will dawn on even more people soon. It's just too easy and almost risk free. And that's also why i don't believe in the "things will sort themself out"-mantra. Suppose the market crashes completely and everyone stops doing it for a while. Farmers will be out in full force again as soon as the market rebounds. It can only be fixed by raising the entry barrier to an appropriate level again. Sites that pay 100m on average (in a healthy economic situation) shouldn't be farmable by two month old alts in 70m ship. (or even t1 frig). Just compare this for a moment with the entry barrier to run l4 missions decently which pay way less. |
Johan Toralen
Clockwork X3
94
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Posted - 2013.06.10 19:15:00 -
[5] - Quote
hulka Puhkastu wrote:Well first off CCP explain me this. I scan after a site and find it. I go to the first relic container and hack it. Then a other player scans after ships and finds me so I go into hiding and wait. He warps in and he finds no ship. he flys around abit and then warp off. I wait 2 more min and then I want to return to the relics cans to hack some more but all are gone. Even the one I have not touched and was about to hack.
WTF IS THAT ****. I mean I must be allowed to stealth and hide between different cans with out the hole site disappearing. It is just stupid if you play smart and check your directional scan and hid (I did not even warp out of the site i did just stealth) and get rewarded with the hole site disappearing.
That is just dumb bug or game mechanic. I hop CCP you fix this.
You gotta see the positives of it. While you can't cloak for long in a site without it despawning it also means someone else can't wait there cloaked to pop you. Tho i think sites would be more fun for both hunter and prey if cloaking was a-ok. I also don't see the point of sites despawning from the probe scanner after the first container is hacked. Would make for some interesting situations if the competition could chime in halfway through. |
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